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Rulesets and modpacks • Probably stupid question how to use server command in 2.6

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I can't get traitdistribution command to work on server setup.

/set tratdistribution is recognised, but no matter what I write after it for an argument, game won't recognise it.

Only place I've been able to find anything about that server command is Freeciv wiki about Traits, which says:
Players can choose whether to have AI traits randomly chosen between '_min' and '_max', or fixed value '_default', using the 'traitdistribution' server setting (which defaults to 'FIXED'). (Ruleset authors can override or force the default in the usual way.)
Doesn't help much.

And under that are ruleset syntax help:
"_default" is optional; if not specified, the midpoint of "_min" and "_max" will be used.

Default trait values applicable for all nations are defined in nations.ruleset section default_traits.

[default_traits]
expansionist_min = 50
expansionist_max = 50
expansionist_default = 50
trader_min = 50
trader_max = 50
trader_default = 50
aggressive_min = 50
aggressive_max = 50
aggressive_default = 50
But none of them: min, max, aggressive_min 10 etc... Do not work as argument for /set traitdistribution?

What I'm supposed to give for an argument there to set the minimum and maximum values of traitdistribution?

Statistics: Posted by Jacew — Wed Aug 14, 2024 8:17 pm



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