Wishlist • Re: new wonder
This inspired new freeciv engine feature ticket -> https://redmine.freeciv.org/issues/310Statistics: Posted by cazfi — Sun Mar 17, 2024 3:43 pm
View ArticleTest Builds • Re: Windows Installer test builds (freeciv-3.2 / msys2 / meson)
New freeciv-3.2 Windows (msys2) build with meson, from sources of 17-Mar-24 (3.1.94.3-alpha2+-240317), commit 'af52ba65e7', available at https://files.freeciv.org/packages/wind ... eeciv-3.2/Change...
View ArticleSingle player • Re: Initial money
Hey, thanks for the tips on tweaking the game! It reminds me of when I used to play strategy games and enjoyed experimenting with different strategies. Speaking of strategies, have you ever thought...
View ArticleGeneral discussion • Re: One City Challenge
How challenging is it? I've never tried OCC before and I want to give it a go.Statistics: Posted by Negus — Thu Mar 21, 2024 7:05 pm
View ArticleTest Builds • Re: Msys2 based Windows Installer testing (freeciv-3.1 / msys2)
New freeciv-3.1 Windows (msys2) build from sources of 20-Mar-24 (3.1.0+-240320), commit 'cb7a881a47', available at https://files.freeciv.org/packages/wind ... eeciv-3.1/Change log since 3.1.0 release:...
View ArticleTest Builds • Re: Windows Installer test builds (freeciv-3.3 / msys2 / meson)
New freeciv main development branch Windows (msys2) build with meson, from sources of 23-Mar-24 (3.2.91.6-dev-240323), commit '15fa71b679', available at https://files.freeciv.org/packages/wind ......
View ArticleRulesets and modpacks • Re: Galactic Ruleset
The Galactic Milieu has continued to chug along all these years, and another problem has become apparent:Running out of the numbers of techs and unit-types the system supports.It had been intended...
View ArticleTest Builds • Re: Windows Installer test builds (freeciv-3.3 / msys2 /...
There's no longer any known regressions in meson based builds relative to autotools based builds. There's no need to make more snapshot builds with autotools. Thread about freeciv-3.3 meson based...
View ArticleTest Builds • Re: Windows Installer test builds (freeciv-3.2 / msys2 /...
There's no longer any known regressions in meson based builds relative to autotools based builds. There's no need to make more snapshot builds with autotools. Thread about freeciv-3.2 meson based...
View ArticleGameplay • Finishing wonder on the same turn
Yo! We're playing with the civ2civ3 rulesets on 3.0.9. One player bought a wonder with cash and the other used a mix of production/caravans to build it and both players had 1 turn left on it in the...
View ArticleGameplay • Re: Finishing wonder on the same turn
What determines who gets the wonder in this scenario? Luck.The player who is being handled first on that turn, which is determined by shuffling players in the very beginning of the new turn handling,...
View ArticleRulesets and modpacks • Re: Changes in what a 3.2 ruleset can do
New Impr_Upkeep_Reduction effect. RM #310Statistics: Posted by cazfi — Sun Mar 31, 2024 2:17 pm
View ArticleContribution • Re: New Nations for Freeciv
Ambazonia.ruleset has this comment about legend:;Copied from Wikipedia for now:Using wikipedia as a source is fine, verbatim copying is not. Can you make an updated version of the ruleset file where...
View ArticleArt and tilesets • Re: Nets tile extra
Sill missing for most tilesets, including the default hexemplio.Statistics: Posted by cazfi — Mon Apr 01, 2024 12:15 am
View ArticleGeneral discussion • Free connections, confidentiality guaranteed
Night games. One night, no worries True FemalesStatistics: Posted by arvedui78 — Wed Apr 03, 2024 10:54 am
View ArticleRulesets and modpacks • TUTORIAL: Unit with charging system and rechargeable
Level needed - * Ruleset: Basics* Scipt LUA: none, 0, nadicaHey guys! Firstly, I want to thank all the developers, especially cazfi and Ignatus who helped me create the units I wanted and also make...
View ArticleAnnouncements • xz backdoor and freeciv
Week ago, backdoor code was found in the xz compression library. This has lead to delays in entire operating system releases as various organizations have been evaluating the effects the finding have...
View ArticleSingle player • Re: Initial money
Maybe a little grind is part of the fun? Earning your digital dollars through trade routes and clever diplomacy feels more rewarding than hitting a ""buy now"" button, you know?Statistics: Posted by...
View ArticleRulesets and modpacks • Re: TUTORIAL: Unit with charging system and rechargeable
EDIT:I noticed that the part when the unit or city is lost was missing.It is already fixed and the scripts have already been included in the scripts above.I want to remind you that any suggestions,...
View ArticleUpcoming Releases • Upcoming 3.1.1
There has been 55 bugs fixed since 3.1.0.Maybe the most notable is the one that caused gtk4-client to overwrite user-set options on every launch with ones migrated from gtk3.22-client. To provide that...
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