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Wishlist • Re: new wonder

This inspired new freeciv engine feature ticket -> https://redmine.freeciv.org/issues/310Statistics: Posted by cazfi — Sun Mar 17, 2024 3:43 pm

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Test Builds • Re: Windows Installer test builds (freeciv-3.2 / msys2 / meson)

New freeciv-3.2 Windows (msys2) build with meson, from sources of 17-Mar-24 (3.1.94.3-alpha2+-240317), commit 'af52ba65e7', available at https://files.freeciv.org/packages/wind ... eeciv-3.2/Change...

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Single player • Re: Initial money

Hey, thanks for the tips on tweaking the game! It reminds me of when I used to play strategy games and enjoyed experimenting with different strategies. Speaking of strategies, have you ever thought...

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General discussion • Re: One City Challenge

How challenging is it? I've never tried OCC before and I want to give it a go.Statistics: Posted by Negus — Thu Mar 21, 2024 7:05 pm

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Test Builds • Re: Msys2 based Windows Installer testing (freeciv-3.1 / msys2)

New freeciv-3.1 Windows (msys2) build from sources of 20-Mar-24 (3.1.0+-240320), commit 'cb7a881a47', available at https://files.freeciv.org/packages/wind ... eeciv-3.1/Change log since 3.1.0 release:...

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Test Builds • Re: Windows Installer test builds (freeciv-3.3 / msys2 / meson)

New freeciv main development branch Windows (msys2) build with meson, from sources of 23-Mar-24 (3.2.91.6-dev-240323), commit '15fa71b679', available at https://files.freeciv.org/packages/wind ......

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Rulesets and modpacks • Re: Galactic Ruleset

The Galactic Milieu has continued to chug along all these years, and another problem has become apparent:Running out of the numbers of techs and unit-types the system supports.It had been intended...

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Test Builds • Re: Windows Installer test builds (freeciv-3.3 / msys2 /...

There's no longer any known regressions in meson based builds relative to autotools based builds. There's no need to make more snapshot builds with autotools. Thread about freeciv-3.3 meson based...

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Test Builds • Re: Windows Installer test builds (freeciv-3.2 / msys2 /...

There's no longer any known regressions in meson based builds relative to autotools based builds. There's no need to make more snapshot builds with autotools. Thread about freeciv-3.2 meson based...

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Gameplay • Finishing wonder on the same turn

Yo! We're playing with the civ2civ3 rulesets on 3.0.9. One player bought a wonder with cash and the other used a mix of production/caravans to build it and both players had 1 turn left on it in the...

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Gameplay • Re: Finishing wonder on the same turn

What determines who gets the wonder in this scenario? Luck.The player who is being handled first on that turn, which is determined by shuffling players in the very beginning of the new turn handling,...

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Rulesets and modpacks • Re: Changes in what a 3.2 ruleset can do

New Impr_Upkeep_Reduction effect. RM #310Statistics: Posted by cazfi — Sun Mar 31, 2024 2:17 pm

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Contribution • Re: New Nations for Freeciv

Ambazonia.ruleset has this comment about legend:;Copied from Wikipedia for now:Using wikipedia as a source is fine, verbatim copying is not. Can you make an updated version of the ruleset file where...

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Art and tilesets • Re: Nets tile extra

Sill missing for most tilesets, including the default hexemplio.Statistics: Posted by cazfi — Mon Apr 01, 2024 12:15 am

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General discussion • Free connections, confidentiality guaranteed

Night games. One night, no worries True FemalesStatistics: Posted by arvedui78 — Wed Apr 03, 2024 10:54 am

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Rulesets and modpacks • TUTORIAL: Unit with charging system and rechargeable

Level needed - * Ruleset: Basics* Scipt LUA: none, 0, nadicaHey guys! Firstly, I want to thank all the developers, especially cazfi and Ignatus who helped me create the units I wanted and also make...

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Announcements • xz backdoor and freeciv

Week ago, backdoor code was found in the xz compression library. This has lead to delays in entire operating system releases as various organizations have been evaluating the effects the finding have...

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Single player • Re: Initial money

Maybe a little grind is part of the fun? Earning your digital dollars through trade routes and clever diplomacy feels more rewarding than hitting a ""buy now"" button, you know?Statistics: Posted by...

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Rulesets and modpacks • Re: TUTORIAL: Unit with charging system and rechargeable

EDIT:I noticed that the part when the unit or city is lost was missing.It is already fixed and the scripts have already been included in the scripts above.I want to remind you that any suggestions,...

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Upcoming Releases • Upcoming 3.1.1

There has been 55 bugs fixed since 3.1.0.Maybe the most notable is the one that caused gtk4-client to overwrite user-set options on every launch with ones migrated from gtk3.22-client. To provide that...

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