Wishlist • Re: Let's talk about excess point overflows.
I'm facing the exact same issue and really need a solution. Thank you so much for sharing your real-world experience.Statistics: Posted by Cleferts — Thu Jul 03, 2025 8:59 am
View ArticleRulesets and modpacks • Re: Changes in what a 3.4 ruleset can do
Upkeep_Factor effect turned to Upkeep_Pct RM #1351This increases granularity hundred-fold (single point of effect value increases multiplier by 0.01)Statistics: Posted by cazfi — Thu Jul 03, 2025 3:59...
View ArticleAnnouncements • Re: Release candidate 3.2.0-RC1
Windows Installers are now available.Statistics: Posted by cazfi — Fri Jul 04, 2025 1:12 am
View ArticleWishlist • Re: Allow immediate extra addition/removal in ruleset
thanks for sharingStatistics: Posted by Thesent — Fri Jul 04, 2025 8:55 am
View ArticleContribution • Possible bug, no movecost at sea?
I make new terrain types. Right now, sea and lakes with ice floating on top. After some problems, I was adviced to implement this as new terrain types so the move cost would work.So I made a new...
View ArticleContribution • Re: Possible bug, no movecost at sea?
Likely sea units class does not have "TerrainSpeed" flag, and thus those units always move like the movement cost would be 1 (like air units flying over the terrain).Statistics: Posted by cazfi — Sat...
View ArticleMultiplayer / Online gaming • cazfi.net with a freeciv-3.2 server instance
cazfi.net now has one public freeciv-3.2 server instance running. See all public freeciv servers on the metaserver at https://meta.freeciv.org/Statistics: Posted by cazfi — Sun Jul 06, 2025 6:03 am
View ArticleTest Builds • Re: Windows Installer test builds (freeciv-3.4 / msys2 / meson)
New freeciv main development branch Windows (msys2) build with meson, from sources of 06-Jul-25 (3.3.90.4-dev-250706), commit '6c4d2d43b4', available at https://files.freeciv.org/packages/wind ......
View ArticleGeneral discussion • Possible release on GOG ?
Hello, I'd like to know if a release on GOG would be possible. Let me explain:GOG already has a few open source games, and several of us also want to promote open source and the community within it,...
View ArticleUpcoming Releases • Towards 3.2.0
Changes relative to freeciv-3.1: https://www.freeciv.org/wiki/NEWS-3.2.0A couple of issues were identified with the first release candidate, so there's going to be RC2. Its changes:...
View ArticleAnnouncements • Release candidate 3.2.0-RC2
The changes since RC1 are mainly bugfixes (full list).The major changes in Freeciv 3.2 are gtk4-client as the default, new sdl3-client, meson as the preferred build system, and a whole lot of extra...
View ArticleAnnouncements • Re: Release candidate 3.2.0-RC2
Windows Installers are now available.Statistics: Posted by cazfi — Thu Jul 10, 2025 7:47 am
View ArticleSingle player • Re: Spaceship launch
Yeah, it’s a common Civ2/3 quirk only engines and propulsion modules affect travel time. Adding extra (like habitation) increases score but can slow you down. Launching earlier with fewer modules is...
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